System Information
Operating system: Windows-10-10.0.17763 64 Bits
Graphics card: GeForce GTX 1080 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 430.64
Blender Version
Broken: version: 2.80 (sub 74), branch: master, commit date: 2019-07-11 13:50, hash: rB06312c6d2db8
Worked: (optional)
Short description of error
When adding a stairs object from archimesh (addon bundled with Blender), once stairs object is added, it flips normals of all the other objects in scene.
Exact steps for others to reproduce the error
- Enable archimesh addon
- Enable backface culling in viewport setting to see the normal orientation
- Add archimesh stairs to the scene
Result: Normals of all the scene objects are flipped
Expected: Normals of other scene objects remain unaffected
