Maniphest T67227

Operator panel fallout occasionally
Closed, Duplicate

Assigned To
None
Authored By
Wilbur Jaywright (zargulthewizard)
Jul 19 2019, 2:05 PM
Tags
  • BF Blender
Subscribers
Christina McKay (CMC)
Germano Cavalcante (mano-wii)
Wilbur Jaywright (zargulthewizard)

Description

System Information
Operating system: Windows 10, 64 bit
Graphics card: Intel inside

Blender Version
Broken: 2.80 release candidate 1
Operator panel occasionally fails to work/respond once an action triggers it's appearance.

The annoying thing about this bug is I haven't been able to reproduce it on demand, though it has happened two or three times. The most recent one was when I added a UV sphere in object mode. Trying to adjust it, I found that the collapsed (normal) operator panel had no text (abnormal), and clicking on the little arrow simply moved the 3D cursor; it was as if it was just an unresponsive overlay, not affecting the GUI at all. Deleting then re-adding the sphere triggered normal operation.

Event Timeline

Wilbur Jaywright (zargulthewizard) created this task.Jul 19 2019, 2:05 PM
Christina McKay (CMC) added a subscriber: Christina McKay (CMC).EditedJul 19 2019, 2:36 PM

Did you try to call the panel using F9? Is it the same?
Does your GPU meet the system requirements?
maybe add the System Info.txt (Generate via Blender help menu)

Germano Cavalcante (mano-wii) closed this task as a duplicate of T66601: Redo Panels are empty the first time a workspace is active.Jul 19 2019, 5:01 PM
Germano Cavalcante (mano-wii) added a subscriber: Germano Cavalcante (mano-wii).

This bug has already been fixed and will no longer be seen in the next Blender release.

Wilbur Jaywright (zargulthewizard) added a comment.Jul 20 2019, 5:40 PM

Oh, good. Thx! PS: was later able to reproduce it, thankfully.