System Information
Operating system: Windows-10-10.0.17134 64 Bits
Graphics card: GeForce GTX 1060 6GB/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 391.25
Blender Version
Broken: version: 2.80 (sub 74), branch: master, commit date: 2019-07-18 14:52, hash: rB38d4483c6a51
Worked: (optional)
Short description of error
[Blender crashes when in the sculpting mode in the sculpting tab and then switching to edit mode. This can be seen occurring in this video: https://www.youtube.com/watch?v=k_tvJ44BNao at time 23:07 and time 45:51. Dynotopo was on while working in the sculpt mode.]
Exact steps for others to reproduce the error
[Open up a new file and create an object for sculpting. Select the sculpting tab, enable dynotopo, and use constant resolution at about a setting of 15. Sculpt some changes into the object, then enter the edit mode by pressing the tab key. It is erratic but the program sometimes crashed for me. The file I was working on is also uploaded for reference.
[Based on the default startup or an attached .blend file (as simple as possible)]