System Information
Operating system: Windows-10-10.0.17134 64 Bits
Graphics card: GeForce GTX 750 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 431.36
Blender Version
Broken: version: 2.80 (sub 74), branch: master, commit date: 2019-07-18 14:52, hash: rB38d4483c6a51
Worked: (optional)
Short description of error
With CPU+GPU render gives random crashes while hitting F12 or while the render is going on.
If it crashes as soon as i hit F12 then i can open the file again, switch integrator to branched path tracing and start again and the render starts then close it and start again with Default path tracing and it works now
or
disable all collections and let it render the environment first
then again after some time the issue starts..
Also it would be nice to have all three render Device config in the render setting (CPU only GPU only & CPU+GPU)
Exact steps for others to reproduce the error
Was doing a interior render with just one room at less than 720p resolution its mem usage was 978MB and 1169mb peak