Maniphest T67437

Black vertex colors in sculpt mode
Closed, Resolved

Assigned To
Jeroen Bakker (jbakker)
Authored By
Julien Kaspar (JulienKaspar)
Jul 22 2019, 11:20 AM
Tags
  • BF Blender
  • Blender Studio
  • Sculpt, Paint & Texture
Subscribers
Alex (SpectreFirst)
Brecht Van Lommel (brecht)
Christopher Hosken (VisualCG)
Fran Marz (franMarz)
Jeroen Bakker (jbakker)
Julien Kaspar (JulienKaspar)

Description

System Information
Operating system: Linux-4.13.0-46-generic-x86_64-with-debian-stretch-sid 64 Bits
Graphics card: Quadro GP100/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 384.130

Blender Version
Broken: version: 2.80 (sub 74), branch: master, commit date: 2019-07-21 10:59, hash: rB45ae9edbd5ac

Short description of error
When entering sculpt mode on an object with vertex colors and using vertex colors for the viewport shading, the object turns black.

Exact steps for others to reproduce the error

  • Create a new object
  • Add vertex colors
  • Switch to "Vertex" in the shading options in the header
  • Enter sculpt mode

Revisions and Commits

rB Blender
D5320

Related Objects

Mentioned In
T94898: Vertex Color doesn't show up (in Eevee using the Vertex Color shader node or in workbench vertex shading mode)
D5320: Sculpting: Vertex Colors Not Visible During Sculpting
Mentioned Here
rB1178046ed222: GPencil: Remove Annotations panel from non-preview Sequencer areas
rB1715c396e450: Fix T65534 Eevee don't respect active UVmap

Event Timeline

Julien Kaspar (JulienKaspar) created this task.Jul 22 2019, 11:20 AM
Julien Kaspar (JulienKaspar) added a project: Blender Studio.
Julien Kaspar (JulienKaspar) moved this task from To Do to Commited/In Review on the Blender Studio board.
Jeroen Bakker (jbakker) added a project: Sculpt, Paint & Texture.Jul 22 2019, 6:10 PM
Jeroen Bakker (jbakker) added a subscriber: Jeroen Bakker (jbakker).
Alex (SpectreFirst) added a subscriber: Alex (SpectreFirst).Jul 22 2019, 8:41 PM

I have an old build from 2019-06-24 and vertex colors are working in Sculpt Mode. If I save file in old build and open it in latest 2019-07-22 and switch to Sculpt mode it turns black so it looks like something was changed between 24.06 and 22.07

Jeroen Bakker (jbakker) claimed this task.Jul 23 2019, 8:35 AM
Jeroen Bakker (jbakker) lowered the priority of this task from 90 to 50.

rB1715c396e450: Fix T65534 Eevee don't respect active UVmap introduced the issue.
Seems like the shader parameters were renamed, but change was not done for sculptdrawing.

Brecht Van Lommel (brecht) merged a task: T67798: Viewport Vertex Color.Jul 27 2019, 1:10 PM
Brecht Van Lommel (brecht) added a subscriber: Christopher Hosken (VisualCG).
Alex (SpectreFirst) added a comment.Jul 30 2019, 11:51 AM

Tested latest 1178046ed222 from 2019-07-29 and vertex colors and textures are still not working in Workbench Sculpt Mode on Windows. As far as I can see there is a fix for the problem but the problem is still there, am I missing something?

Brecht Van Lommel (brecht) added a subscriber: Brecht Van Lommel (brecht).EditedJul 30 2019, 12:16 PM

There is a fix but it has not been committed yet. If the bug report is still open it means there is no fix in the builds.

Fran Marz (franMarz) added a subscriber: Fran Marz (franMarz).Jul 31 2019, 8:32 PM
Jeroen Bakker (jbakker) changed the task status from Unknown Status to Resolved by committing rB08717f4a2c3c: Fix T67437: Vertex Colors Not Visible In SculptMode.Aug 6 2019, 8:19 AM
Jeroen Bakker (jbakker) added a commit: rB08717f4a2c3c: Fix T67437: Vertex Colors Not Visible In SculptMode.