System Information
Operating system: Windows 10 Pro x64
Graphics card: GTX 1060 6 GB
Blender Version
Broken: 2.80 RC2
Worked: (optional)
Short description of error
If the user tries to load a scene into Blender 2.80 that expects a renderer that is not available in 2.80 (e.g. V-ray), the render engine in 2.80 is set to Eevee during the scene load. For larger scenes, this can yield a crash. The user has no opportunity to change the render engine to Cycles, so cannot avoid the crash.
The fallback to Eevee happens even if the default scene configuration is for Cycles in 2.80 - which seems like an oversight.
Exact steps for others to reproduce the error
Attached scene was created in blender 2.79 and set for V-ray use.
Load into 2.80; render engine is set to Eevee during load (even if the default scene is set to use Cycles)