System Information
Operating system: Windows-10-10.0.17134 64 Bits
Graphics card: GeForce GTX 970/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 430.86
Blender Version
Broken: version: 2.80 (sub 75), branch: master, commit date: 2019-07-23 13:52, hash: rBb63f0266a056
Worked: (optional)
Short description of error
When Subdivision Surface Modifier (Simple Type) is added on faceless edge corner,
The mesh is smoothed as if Catmull-Clark Type.
This is not the way 2.79 was.
I have captured a screenshot for both versions below.
Exact steps for others to reproduce the error
Add plane and then edit the plane.
Delete the face by Delete Only Faces. Four vertices and faceless edges remain.
Add Subdivision Surface Modifier and set it to Simple Type.
The mesh is smoothed as if Catmull-Clark Type.
Though it looks that the difference have little meanings since faceless edges are not rendered,
some modifiers (Skin Modifier for example) can depend on the shape of faceless edges,
This difference can cause some trouble when importing models from 2.79.

