System Information
Operating system: Windows-10-10.0.17134 64 Bits
Graphics card: GeForce GTX 1060 6GB/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 419.17
Blender Version
Broken: version: 2.80 (sub 75), branch: master, commit date: 2019-07-24 12:32, hash: rBbfe580642f46
Worked: (optional)
Short description of error
Unmuted and unconnected to the material output Subsurface Scattering makes the material not working. It looks like viewport isn't updated in the area of this material.
Here is the video with the error:
And here is the blend file:
Exact steps for others to reproduce the error
- Open the attached file
- Go to render preview mode.
- Move around the viewport to notice the material not working on the cube
- Mute or delete the SSS node and reconnect the Diffuse node to see that it is working now.