System Information
Operating system: Windows 10
Graphics card: GTX1080
Blender Version
Broken: (2.80.75)
Worked: (2.79)
Short description of error
When adding a Multires Mod to an object, that object disappears in the view port when the shading is set to Render. When I disable the Multires Mod, the object displays in the view port as expected. The Multires Mod does contain sculpting data and it's being done under Cycles.
Exact steps for others to reproduce the error
I am not 100% sure how to replicate it, it simply exists on my current project. The collections and objects are not hidden, but when I turn off the Multires Mod, the object reappears in the viewport.
I don't want to attach my project to be downloaded publicly, I could email it if you need to look at it. Otherwise attached are some screenshots to illustrate what I mean.
Image 1 is what I see when Blender Launches. The Viewport shows the object which is labeled Uniform.Work.Skirt.A.
Image 2 is what happens when I set the Viewport shading to Render. The Uniform.Work.Skirt.A object disappears.
Image 3 shows that the Uniform.Work.Skirt.A object returns when the Multires Mod is disabled.
Image 4 shows that the Multires Mod is re-enabled, in the Viewport the Uniform.Work.Skirt.A object disappears again, but when doing a full Render, the Uniform.Work.Skirt.A object is rendered as expected.