System Information
Operating system: Windows 10 Pro
Graphics card: NVidia GTX970
Blender Version
Broken: 2.8
Worked: (optional)
Short description of error
When working in the Shading workspace and adding multiple image texture nodes pointing to the same image file, changing the color space on one node changes it in all image nodes pointed to the same file for that material. I feel like they should stay independent.
Exact steps for others to reproduce the error
Create a material.
Switch to the shading workspace.
Add two image texture nodes pointing to the same image file.
Change the color space on one from sRGB to Color Data, and they both change.