Maniphest T68467

Deform Motion Blur
Closed, ResolvedTO DO

Assigned To
Clément Foucault (fclem)
Authored By
Clément Foucault (fclem)
Aug 9 2019, 4:07 PM
Tags
  • BF Blender (2.90)
  • EEVEE & Viewport
Subscribers
Clément Foucault (fclem)
Tokens
"Love" token, awarded by Shimoon."Love" token, awarded by Alrob."Like" token, awarded by Draise."Love" token, awarded by SecuoyaEx.

Description

We need to modify the Mesh Batch Cache to cache the previous position buffer. Motion vector would be computed inside the vertex shader.
The issue is to be able to keep it even if it is tagged by depsgraph update.

Hint: Topology caching can help in this case.

Estimate : 1 week

Related Objects

StatusSubtypeAssignedTask
ResolvedTO DOClément Foucault (fclem)
ResolvedTO DOClément Foucault (fclem)

Event Timeline

Clément Foucault (fclem) lowered the priority of this task from 90 to Low.Aug 9 2019, 4:07 PM
Clément Foucault (fclem) created this task.
SecuoyaEx (SecuoyaEx) awarded a token.Aug 9 2019, 4:16 PM
Andres Stephens (Draise) awarded a token.Aug 9 2019, 8:48 PM
srikanth (Alrob) awarded a token.Aug 10 2019, 4:13 AM
Clément Foucault (fclem) moved this task from Backlog to Eevee Features on the GPU / Viewport board.Aug 14 2019, 4:36 PM
Clément Foucault (fclem) added a project: BF Blender (2.90).Jun 9 2020, 4:30 PM
Simon (Shimoon) awarded a token.Jun 12 2020, 11:01 AM
Clément Foucault (fclem) edited projects, added EEVEE & Viewport; removed GPU / Viewport.Jun 19 2020, 8:18 PM
Clément Foucault (fclem) moved this task from Backlog to Blender 2.90 on the EEVEE & Viewport board.Jun 22 2020, 1:12 PM
Clément Foucault (fclem) closed this task as Resolved.Jun 23 2020, 7:05 PM
Clément Foucault (fclem) claimed this task.

Done as part of 2.90