Maniphest T68715

Hidden polygon Edit mode are hidden in Object level
Closed, ResolvedBUG

Assigned To
Clément Foucault (fclem)
Authored By
Emils (emilsvfx)
Aug 16 2019, 5:44 AM
Tags
  • BF Blender
  • EEVEE & Viewport
Subscribers
Clément Foucault (fclem)
Demeter Dzadik (Mets)
Emils (emilsvfx)
Likkez (Likkez)
Paolo Furani (pafurijaz)
Philipp Oeser (lichtwerk)

Description

System Information
Operating system: Windows-10-10.0.17134 64 Bits
Graphics card: GeForce GTX 1070/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 431.36

Blender Version
Broken: version: 2.81 (sub 2), branch: master, commit date: 2019-08-15 21:07, hash: rB9dab57a9f829
Worked: (optional)

Short description of error
Hidden polygon are hidden in Object level as well

Exact steps for others to reproduce the error
I select polygon and hide it and go to Object level this hidden polygon are displayed as well.

Revisions and Commits

rB Blender

Related Objects

Mentioned In
T68740: Mask modifier slow when one of its properties is animated/driven
T68718: Shift-H delete mesh
Mentioned Here
rB9c010c44f420: Mesh Batch Cache: Refactor + Multithread

Event Timeline

Emils (emilsvfx) created this task.Aug 16 2019, 5:44 AM
Emils (emilsvfx) renamed this task from Hidden polygon are hidden in Object level to Hidden polygon Edit mode are hidden in Object level.Aug 16 2019, 8:38 AM
Philipp Oeser (lichtwerk) lowered the priority of this task from 90 to 50.Aug 16 2019, 10:05 AM
Philipp Oeser (lichtwerk) added a project: GPU / Viewport.
Philipp Oeser (lichtwerk) added a subscriber: Philipp Oeser (lichtwerk).

Can confirm, bisecting...

Philipp Oeser (lichtwerk) assigned this task to Clément Foucault (fclem).Aug 16 2019, 11:09 AM
Philipp Oeser (lichtwerk) raised the priority of this task from 50 to High.
Philipp Oeser (lichtwerk) added a subscriber: Clément Foucault (fclem).

caused by rB9c010c44f420, think this deserves to be at "High"?

@Clément Foucault (fclem): could you check?

Philipp Oeser (lichtwerk) mentioned this in T68718: Shift-H delete mesh.Aug 16 2019, 11:46 AM
Philipp Oeser (lichtwerk) merged a task: T68718: Shift-H delete mesh.
Philipp Oeser (lichtwerk) added a subscriber: Paolo Furani (pafurijaz).
Demeter Dzadik (Mets) added a subscriber: Demeter Dzadik (Mets).EditedAug 16 2019, 2:07 PM

This sounds like it would be useful in some workflows, lol.

Likkez (Likkez) added a subscriber: Likkez (Likkez).Aug 16 2019, 2:27 PM

PLEASE LEAVE THIS IN!!! Its soooo annoying to hide anything for object mode. The only other option is Mask modifier and that thing is super slow to set up. I would really love to have this as a shading option in the panel somewhere.

Ben (the_old_ben) added a subscriber: Ben (the_old_ben).Aug 16 2019, 2:35 PM

If it has no performance drawbacks, this bug could be a great feature, pretty much rendering the Mask Modifier unnecessary.

Clément Foucault (fclem) added a comment.Aug 16 2019, 2:59 PM

Sorry guys but the patch was not intended to change the behavior. This is a bug. If you have a feature request do it on Right Click select.

My personal opinion on the subject; adding an option to do this kind of behavior is not great as it add an option to do something that is already doable via the mask modifier, and which is way more flexible.

Clément Foucault (fclem) changed the task status from Unknown Status to Resolved by committing rBecc3b033a7d2: Fix T68715 Hidden polygon Edit mode are hidden in Object level.Aug 16 2019, 3:01 PM
Clément Foucault (fclem) added a commit: rBecc3b033a7d2: Fix T68715 Hidden polygon Edit mode are hidden in Object level.
Likkez (Likkez) added a comment.Aug 16 2019, 4:59 PM
In T68715#754397, @Clément Foucault (fclem) wrote:

Sorry guys but the patch was not intended to change the behavior. This is a bug. If you have a feature request do it on Right Click select.

My personal opinion on the subject; adding an option to do this kind of behavior is not great as it add an option to do something that is already doable via the mask modifier, and which is way more flexible.

Yea, setting up mask modifier while you are in the middle of modeling is sure a user friendly experience...

Ben (the_old_ben) removed a subscriber: Ben (the_old_ben).Aug 17 2019, 11:56 AM
Clément Foucault (fclem) edited projects, added EEVEE & Viewport; removed GPU / Viewport.Jun 19 2020, 10:12 PM