System Information
Operating system: Windows-10-10.0.17134 64 Bits
Graphics card: GeForce GTX 1070/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 431.70
Blender Version
Broken: version: 2.81 (sub 2), branch: master, commit date: 2019-08-16 18:51, hash: rBe8ffe25eb111
Worked: (optional)
Short description of error
opening a scene from 2.8 results in many of the materials not rendering.
Exact steps for others to reproduce the error
open a 2.8 scene which has multiple materials assigned to one mesh. The materials are still present in the materials panel, but to get them to show up you have to go into edit mode on each object and then use the material list to select faces and then click assign. Theh correct faces are selected when you click select, so I'm not sure why you would need to re-assign them again.