System Information
Operating system: WIN 10 x64
Graphics card: Nvidia Geforce GTX970
Blender Version
Broken: (example: 2.80)
If i need to snap a edge/vertex/face using its LOCAL orientation, the snap option does not work.
1 - Create new cube, increase Z size
2 - Duplicate the new cube, move along Y axis to the side of the original
3 - Rotate 40 degrees the duplicated cube
4 - Change transformation orientation to LOCAL orientation
OR
Apply rotation... select some edge pointing to the "up local" direction on the rotated cube... create a custom transformation orientation based on the selected edge
5 - Change Snapping to Edge
5 - Select the duplicated cube... select the edge to snap to the original cube... try to snap (pressing V) while moving in the local OR custom axis.. it does not work.
(With transformation local to WORLD it does work)
Attached .blend file.
Thanks a lot!