System Information
Operating system: Windows 10 1903
Graphics card: 1080
Blender Version
Broken: 2.80 release
Short description of error
Even if you set a material to 1.0 alpha, it becomes transparent when Alpha Blend blend mode is selected.
Exact steps for others to reproduce the error
See description. There might be a technical reason for this, but from a user perspective, alpha 1.0 should never have any transparency whatsoever.
If there is a hard technical limitation, I would suggesting removing the "blend mode" option altogether, and just handling setting the different modes behind the scenes automatically (which should be the case anyway for blend modes).