Maniphest T70424

Set Bone Roll Adjust Last Operation issues
Closed, Duplicate

Assigned To
None
Authored By
Reiner Prokein (tiles)
Oct 1 2019, 6:35 PM
Tags
  • BF Blender
Subscribers
Demeter Dzadik (Mets)
Germano Cavalcante (mano-wii)
Reiner Prokein (tiles)

Description

System Information
Operating system: Windows-10-10.0.18362 64 Bits
Graphics card: GeForce GTX 1060 6GB/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 436.15

Blender Version
Broken: version: 2.81 (sub 12), branch: master, commit date: 2019-09-30 22:00, hash: rB60a827a2a991
Worked: (optional)

Short description of error
[Please fill out a short description of the error here]

  • In the adjust last operation the value is in radians. In the transform panel it is degree.
  • Everything besides the X value seeems not to matter. There is no effect. Involved is Y, Z and W edit box, the Axis dropdown box and the Orientation dropdown box. The bone roll will always rotate around the X axis of the bone. That's the bone roll.
  • Proportional editing cannot be activated. Most probably because it counts to the features that has no influence to the operator. I stumbled across this with the Extrude tool too. The adjust last operation panel for extrude has also a proportional editing checkbox that can't be activated.

Exact steps for others to reproduce the error
[Please describe the exact steps needed to reproduce the issue]
[Based on the default startup or an attached .blend file (as simple as possible)]

Open Blender, create a armature, switch to edit mode, activate the Set Bone Roll tool, finish the operation, and have a look at the adjust last operation panel.

Event Timeline

Reiner Prokein (tiles) created this task.Oct 1 2019, 6:35 PM
Demeter Dzadik (Mets) added subscribers: Germano Cavalcante (mano-wii), Demeter Dzadik (Mets).EditedOct 1 2019, 10:15 PM

Same as T68610. Various transform operations that seem unrelated as far as the user is concerned, use the same operator, resulting in confusing redo panel. I wonder what @Germano Cavalcante (mano-wii) thinks about this? Is this an issue that might belong in T68836?

Reiner Prokein (tiles) updated the task description.Oct 2 2019, 8:53 AM
Germano Cavalcante (mano-wii) added a comment.Oct 2 2019, 1:26 PM

With changes like the D5819 it will be easier to solve problems like these.
I plan to resolve these issues as soon as the refactoring is implemented.

Germano Cavalcante (mano-wii) closed this task as a duplicate of T68610: B-Bone display size/scaling op issues.Oct 2 2019, 1:26 PM