We would like to make these changes to the default sculpting template for the 2.81 release, which are not present in the versioning code:
- Use the gray matcap by default
- Disable cavity (both world and screen cavity)
- Set the viewport shading color to single and 100% white
- Set the default sphere mesh to flat shading
- Set the Fix Poles and Preserve Volume mesh properties to true
- Set the default voxel size to 0.035 to have a similar geometry density when remeshing the sphere.
- Use the double column toolbar to fit all tools in the screen


