System Information
Operating system: Windows-7-6.1.7600-SP0 64 Bits
Graphics card: Gallium 0.4 on llvmpipe (LLVM 3.8, 128 bits) VMware, Inc. 3.3 (Core Profile) Mesa 11.2.0 (git-aa91c51)
Blender Version
Broken: version: 2.80 (sub 75), branch: master, commit date: 2019-07-29 14:47, hash: rBf6cb5f54494e and 2.81 beta eba4a4bd73ba date 2019-11-15 16:32
Mesh gets transparency in viewport view in a specific vertex group after trying to render in EEVEE. this happened me in two models that were created in b3d 2.79b. in 2.80 this doesnt seem to appear but i havent check it out if thats correct...
some screenshots