System Information
Operating system: Linux-4.15.0-65-generic-x86_64-with-debian-buster-sid 64 Bits
Graphics card: GeForce GTX 660/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 390.116
Blender Version
Broken: version: 2.82 (sub 1), branch: master, commit date: 2019-11-15 20:45, hash: rBe5b788bad8bc
Worked: (optional)
Short description of error
Undo stack in sculpt mode acting strange.
Brush size, strength added to undo stack, it was not the case in previous versions of Blender (2.5x to 2.80).
Also frame change should not be added to stack. (turntable use,sculpt parented to empty).
I don't get the point of brush settings being stored in undo stack.
It has never been the case before. Krita also not acting like that.
It's totally wrong for me.
It should be an option if not a bug.
Somebody asked for it?
Thanks a lot.
Exact steps for others to reproduce the error
[Please describe the exact steps needed to reproduce the issue]
[Based on the default startup or an attached .blend file (as simple as possible)]