Maniphest T72700

Sculpt-mode's "Box Hide + Undo" not syncing in edit mode but instead causes edges to disappear
Closed, ResolvedBUG

Assigned To
Pablo Dobarro (pablodp606)
Authored By
Pasang Bomjan (irex124)
Dec 26 2019, 8:23 AM
Tags
  • BF Blender
  • Sculpt, Paint & Texture
  • Tracker Curfew
Subscribers
Pasang Bomjan (irex124)

Description

System Information
Operating system: Windows-10-10.0.18362-SP0 64 Bits
Graphics card: GeForce RTX 2060/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 441.66

Blender Version
Broken: version: 2.82 (sub 6), branch: master, commit date: 2019-12-25 23:32, hash: rBfa5e28ab08c7
Worked: (optional)

Short description of error
In sculpt-mode, when I hide parts of mesh with Box Hide tool, undo that action and go into edit mode, the undo isn't synchronized but the edges that were hidden before undo in sculpt mode are not shown..

Exact steps for others to reproduce the error

  1. Add a UV Sphere or any other mesh and go into sculpt mode.
  2. Select the Box Hide tool and hide a part of the sphere.
  3. Undo the action and go into edit mode.


Revisions and Commits

rB Blender
D6488

Event Timeline

Pasang Bomjan (irex124) created this task.Dec 26 2019, 8:23 AM
Pasang Bomjan (irex124) added projects: Sculpt, Paint & Texture, Tracker Curfew.
Pablo Dobarro (pablodp606) claimed this task.Dec 26 2019, 11:47 PM
Pablo Dobarro (pablodp606) changed the subtype of this task from "Report" to "Bug".
Stanislav Blinov (radcapricorn) changed the task status from Needs Triage to Confirmed.Jan 2 2020, 10:21 AM
Pablo Dobarro (pablodp606) closed this task as Resolved by committing rB04ddd6f717d5: Fix T72700: Missing flush vert visibility on sculpt undo.Jan 6 2020, 4:55 PM
Pablo Dobarro (pablodp606) added a commit: rB04ddd6f717d5: Fix T72700: Missing flush vert visibility on sculpt undo.