Maniphest T73509

Boolean modifier calculated when invisible
Closed, Duplicate

Assigned To
None
Authored By
Maestro Pivetta (M.Pivetta)
Jan 30 2020, 5:28 AM
Tags
  • BF Blender
Subscribers
Maestro Pivetta (M.Pivetta)
Philipp Oeser (lichtwerk)

Description

System Information
Operating system: Windows 10
Graphics card: Radeon R7 M370

Blender Version
Broken: (example: 2.81a)

Short description of error
Boolean modifier is being calculated despite modifier being set to invisible to the viewport (and to the render too)

I am working with high density mesh and am making some boolean operations, was experimenting how to animate some transforms without making my machine lag and bumped in this minor bug

Exact steps for others to reproduce the error
Subsurf the default cube to the max (for a decent machine add a second subsurf modifier to the cube).
Add a second mesh (in my test a cube)
Add a boolean modifier to the ridiculously subdivided cube, pointing to the simple cube
Move around the simple cube - the dense mesh is being cut - viewport shall be lagging
Disable the viewport rendering of the bool modifier
Move around the simple cube - the dense mesh is entire - viewport still lagging

Thanks <3

Event Timeline

Maestro Pivetta (M.Pivetta) created this task.Jan 30 2020, 5:28 AM
Philipp Oeser (lichtwerk) added a subscriber: Philipp Oeser (lichtwerk).Jan 30 2020, 10:16 AM

This is the same issue as in T71490: All modifiers are recalculated because of one that is disabled., will merge these reports...

Philipp Oeser (lichtwerk) closed this task as a duplicate of T71490: All modifiers are recalculated because of one that is disabled..Jan 30 2020, 10:21 AM