System Information
Operating system: Linux-4.15.0-54-generic-x86_64-with-debian-buster-sid 64 Bits
Graphics card: Radeon RX 580 Series (POLARIS10, DRM 3.33.0, 4.15.0-54-generic, LLVM 8.0.0) X.Org 4.5 (Core Profile) Mesa 19.0.2
Blender Version
Broken: version: 2.83 (sub 2), branch: master, commit date: 2020-02-11 23:45, hash: rB7e99e396a999
Worked: (optional)
Short description of error
When creating a hair style for an object, using the brush tool, if you accidentally comb any hair segments through the object they will then 'dance' around constantly during animation playback, if Hair Dynamics is enabled.
Exact steps for others to reproduce the error
Open Blender and add particles to the default cube, set the particles to Hair, reduce the number to 100 and activate Hair Dynamics. Switch to Particle Edit mode and comb the hair so that some hair segments penetrate the cube.
- The Distance setting will prevent hair keys from penetrating the cube, but not the segments in between the keys - this setting should apply to the whole strand
- Return to Object mode. Press animation playback and the stands that penetrated the cube will dance around constantly, even through the cube is perfectly still. This also works with Cached files and if the Cube is set to Collision in the Physics tab.
[Based on the default startup or an attached .blend file (as simple as possible)]




