Maniphest T73823

transluscent bsdf appears in environment pass when transparent glass is enabled
Closed, ResolvedBUG

Assigned To
Thomas Dinges (dingto)
Authored By
michael campbell (3di)
Feb 15 2020, 1:33 AM
Tags
  • BF Blender
  • Cycles
  • Render & Cycles
Subscribers
michael campbell (3di)
Thomas Dinges (dingto)

Description

System Information
Operating system: Windows-10-10.0.17134-SP0 64 Bits
Graphics card: GeForce GTX 1070/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 431.86

Blender Version
Broken: version: 2.83 (sub 2), branch: master, commit date: 2020-02-11 23:45, hash: rB7e99e396a999
Worked: (optional)

Short description of error
transluscent bsdf appears in environment pass

Exact steps for others to reproduce the error
open file, go to compositor workspace, press f12 click on the viewer node. Notice the environment pass includes the monkey. This makes it more complicated to perform colour correction on just the environment. only appears to happen if transparent glass is enabled in the film settings of the render properties.

Example material and resulting environment pass:

Event Timeline

michael campbell (3di) created this task.Feb 15 2020, 1:33 AM
michael campbell (3di) updated the task description.Feb 15 2020, 1:43 AM
Richard Antalik (ISS) changed the task status from Needs Triage to Confirmed.Feb 17 2020, 9:24 AM
Richard Antalik (ISS) added a project: Cycles.
Bastien Montagne (mont29) added a project: Render & Cycles.Feb 17 2020, 3:29 PM
Brecht Van Lommel (brecht) changed the subtype of this task from "Report" to "Bug".Mar 9 2020, 5:38 PM
Thomas Dinges (dingto) added a subscriber: Thomas Dinges (dingto).Nov 18 2021, 8:26 PM

@michael campbell (3di) The monkey is gone from the environment pass in Blender 3.0, but the remaining scene looks a bit different to me (Compared 2.83 and 3.0).

2.83:


3.0:

I guess the original issue has been fixed though?

michael campbell (3di) added a comment.Nov 22 2021, 4:09 AM

@Thomas Dinges (dingto) seems the fix has generated the bug you mentioned above. What was happening in 2.83 was correct (minus the monkey). I've also noticed that custom AOV's have also stopped working, they now render completely black:

3.1 alpha AOV

Thomas Dinges (dingto) closed this task as Resolved.Nov 22 2021, 8:27 AM
Thomas Dinges (dingto) claimed this task.

Closing then, as the original issue has been fixed. I see you reported the new issue in T93278, thanks for that!