System Information
Operating system: Windows-10-10.0.18362-SP0 64 Bits
Graphics card: GeForce RTX 2080 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 442.19
Blender Version
Broken: version: 2.83 (sub 4), branch: master, commit date: 2020-02-20 12:28, hash: rBd95e9c7cf80a
Short description of error
The position of the bones doesn't get updated as it should.
I'm not sure if it's a bug but it definitly shouldn't be a feature.
Exact steps for others to reproduce the error
Make this rig:
It's kind of like a parent loop but it shouldn't be there because the constraits that work in "0 mode" are disabled in the "1 mode" and vice versa.