Maniphest T74891

smooth shading not working with noise bump
Closed, Archived

Assigned To
Brecht Van Lommel (brecht)
Authored By
Mihael (mihael)
Mar 18 2020, 6:26 PM
Tags
  • BF Blender
Subscribers
Brecht Van Lommel (brecht)
Mihael (mihael)

Description

Blender 2.82

if smooth shading is added to the model smooth shading is removed when adding a bump node with height connected to large scale noise in the normal

Exact steps for others to reproduce the error
1 add a low-poly sphere
2 shade it smooth
3 Go to the shader editor
4 add a noise texture and increase the scale to something like 10000
5 add a bump node
6 connect the height to the fac of the noise.
7 connect it to the normal in the principled shader.
8 render it.
and the shading will be flat.

here is the render:

exsample.blend file:

Event Timeline

Mihael (mihael) created this task.Mar 18 2020, 6:26 PM
Brecht Van Lommel (brecht) closed this task as Archived.Mar 18 2020, 7:10 PM
Brecht Van Lommel (brecht) claimed this task.
Brecht Van Lommel (brecht) added a subscriber: Brecht Van Lommel (brecht).
Mihael (mihael) added a comment.Mar 18 2020, 7:16 PM
This comment was removed by Mihael (mihael).