System Information
Operating system: Linux-5.5.8-200.fc31.x86_64-x86_64-with-fedora-31-Thirty_One 64 Bits
Graphics card: GeForce GTX 970M/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 440.64
Blender Version
Broken: version: 2.83 (sub 10), branch: master, commit date: 2020-03-19 09:43, hash: rB7e9575f7a16c
Worked: rB5593efec01c2^
Short description of error
Texture Paint Stencil Mask crash
Exact steps for others to reproduce the error
- Open blend
- In Toolsettings header, Masking (next to Texture Slots), Stencil Mask is already enabled
- choose any image here (e.g. browse for one)
- BOOM
Caused by rB5593efec01c2: Fix stereoscopy drawing for camera background
Crash happens here (where iuser is NULL)
1 GPU_texture_from_blender gpu_draw.c 880 0xa65676f 2 OVERLAY_paint_cache_init overlay_paint.c 88 0x3d40d28 3 OVERLAY_cache_init overlay_engine.c 134 0x3d32e92 4 drw_engines_cache_init draw_manager.c 961 0x3ce3935 5 DRW_draw_render_loop_ex draw_manager.c 1467 0x3ce4d9b 6 DRW_draw_view draw_manager.c 1399 0x3ce4ac2 7 view3d_draw_view view3d_draw.c 1602 0x4683bfa 8 view3d_main_region_draw view3d_draw.c 1626 0x4683ca1 9 ED_region_do_draw area.c 534 0x408904d 10 wm_draw_window_offscreen wm_draw.c 662 0x39f8752 11 wm_draw_window wm_draw.c 786 0x39f8c52 12 wm_draw_update wm_draw.c 990 0x39f929b 13 WM_main wm.c 453 0x39f5e60 14 main creator.c 524 0x35b32a9
Got a fix for this, will submit next..