System Information
Operating system: Windows-10-10.0.18362 64 Bits
Graphics card: Quadro K1100M/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 426.00
Blender Version
Broken: version: 2.81 (sub 16), branch: master, commit date: 2019-11-20 14:27, hash: rB26bd5ebd42e3
Worked: Haven't found one yet (I've tested the file on "2.83 (sub 11), branch: master, commit date: 2020-03-31 23:07, hash: rBda3cb514e52d" with no success)
Short description of error
I exported an FBX 7.5 file from AssetStudio.x64 v0.14.28 (A toolkit for unpacking Unity powered games). I tried to import it in the blender, but nothing seems to be imported. However, the file can be successfully imported in Cinema 4D R19.068. I suspect that there's a bug in blender's fbx importer.
Also, I've tried to play around with import settings, but still, I got no success.
Here's how the file looks in Cinema 4D (imported successfully).
Here's the log from blender's console
FBX Import: start importing C:\Users\*****\Desktop\GameObject\rb00_battle_00.fbx
FBX version: 7500
FBX import: Prepare...
Done (0.000000 sec)
FBX import: Templates...
Done (0.000000 sec)
FBX import: Nodes...
Done (0.000000 sec)
FBX import: Connections...
Done (0.078125 sec)
FBX import: Meshes...
Done (0.250000 sec)
FBX import: Materials & Textures...
Done (0.031250 sec)
FBX import: Cameras & Lamps...
Done (0.015625 sec)
FBX import: Objects & Armatures...
Done (0.015625 sec)
FBX import: ShapeKeys...
Done (0.015625 sec)
FBX import: Animations...
Done (0.078125 sec)
FBX import: Assign materials...
Done (0.000000 sec)
FBX import: Assign textures...
Done (0.031250 sec)
FBX import: Cycles z-offset workaround...
Done (0.000000 sec)
Done (1.515625 sec)
Import finished.Exact steps for others to reproduce the error
Import "rb00_battle_00.fbx" in this


