System Information
Operating system: Windows 10 x64
Graphics card: Nvidia GTX860M
Blender Version
Broken:
- v 2.82a
- v 2.83 Beta
Worked: Never tested before
Short description of error
When exporting .obj files, the texture name will not be written to the .mtl file, if the shader is not Principled BSDF.
Exact steps for others to reproduce the error
- Create material
- Replace the shader node of Principled BSDF by Diffuse BSDF
- Set an external image texture as color source
- Export .obj file, ensure that _"Export materials"_ is checked.