Maniphest T75963

Image Pin behavior is not documented
Confirmed, NormalKNOWN ISSUE

Assigned To
None
Authored By
hyyou (hyyou)
Apr 21 2020, 12:48 PM
Tags
  • Documentation
Subscribers
Alaska (Alaska)
hyyou (hyyou)
Richard Antalik (ISS)

Description

System Information
Operating system: Windows-7-6.1.7601-SP1 64 Bits
Graphics card: GeForce GTX 750 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 445.75

Blender Version
Broken: All versions

Exact steps for others to reproduce the error

  1. Open documentation
  2. Try to look for description, what pin icon in image editor header actually does

Event Timeline

hyyou (hyyou) created this task.Apr 21 2020, 12:48 PM
hyyou (hyyou) updated the task description.
hyyou (hyyou) updated the task description.
hyyou (hyyou) updated the task description.
hyyou (hyyou) updated the task description.Apr 21 2020, 12:50 PM
hyyou (hyyou) added a project: Sculpt, Paint & Texture.
hyyou (hyyou) updated the task description.Apr 21 2020, 1:38 PM
hyyou (hyyou) edited projects, added User Interface; removed Sculpt, Paint & Texture.Apr 21 2020, 2:23 PM
hyyou (hyyou) updated the task description.Apr 22 2020, 4:55 AM
hyyou (hyyou) renamed this task from Image Pin=false : still need switch workspace to make Image Editor shows correct image to Image Pin=false : Image Editor not match selected image node in Shader Editor.Apr 22 2020, 5:01 AM
hyyou (hyyou) updated the task description.
hyyou (hyyou) awarded a token.Apr 22 2020, 8:22 AM
hyyou (hyyou) rescinded a token.
hyyou (hyyou) updated the task description.Apr 22 2020, 12:23 PM
Richard Antalik (ISS) changed the task status from Needs Triage to Confirmed.Apr 22 2020, 5:34 PM
Richard Antalik (ISS) added a project: Documentation.
Richard Antalik (ISS) changed the subtype of this task from "Report" to "Known Issue".
Richard Antalik (ISS) added a subscriber: Richard Antalik (ISS).

Looking at code briefly this seems to work as intended.
Purpose is to pin displayed image when switching between objects when switching between UV, sculpt and texture paint workspaces and objects.

But this feature is completely undocumented. Only hint is button description.

Richard Antalik (ISS) renamed this task from Image Pin=false : Image Editor not match selected image node in Shader Editor to Image Pin behavior is not documented.Apr 22 2020, 5:40 PM
Richard Antalik (ISS) updated the task description.
Aaron Carlisle (Blendify) removed projects: User Interface, BF Blender.Apr 23 2020, 4:00 AM
Aaron Carlisle (Blendify) moved this task from Backlog to NULL on the Documentation board.
hyyou (hyyou) added a comment.EditedApr 23 2020, 4:54 AM

Even with pin=false, I still need to switch workspace to refresh the displayed image.
Thus, I don't think it 100% works as intends.

In programming code, perhaps, a callback is still needed :
e.g. when selected texture node changed --> notify every displayed-image panels to refresh.

The pin button also lacks documentation, I agree,
but IMHO, your edit changes the original question (image-not-refresh bug) to a different story (lack document).

Alaska (Alaska) added a subscriber: Alaska (Alaska).Apr 23 2020, 9:28 AM

The documentation is kind of there but needs to be easier to find: https://docs.blender.org/manual/en/latest/interface/window_system/tabs_panels.html
As for the issue you're talking about with the image not refreshing. You should have included that in your original post. Seeing as this one is now a documentation issue, you should create another bug report with the issue you're experiencing.

Aaron Carlisle (Blendify) moved this task from NULL to Blender User Manual on the Documentation board.Jun 21 2021, 10:53 PM