System Information
Operating system: Mac OS Catalina v10.15.4
Graphics card: Radeon Pro 575 4 Go
Blender Version
Broken: 2.83.15
(example: 2.79b release)
(example: 2.80, edbf15d3c044, blender2.8, 2018-11-28, as found on the splash screen)
Worked: (optional)
Short description of error
Green background occurring when adding volume node in the shading window. Playing with the anisotropy or changing the color of the background have no impact on the issue.
Exact steps for others to reproduce the error
Based on the default startup or an attached .blend file (as simple as possible).
Opening a scene with a simple object and going to the shading window adding volume node as explained above.
Big thank you in advance for looking at this issue :)
R
