I cant see the normal maps of two textures at once in the Material Preview or Render mode in Eevee. Once I hide the first mesh created though, the normal map shows up for the other one.
this shows both meshes, as you can see only one is textured when I hide the first mesh the other one shows its bumpiness.thank you so much! yall are wonderful!
System InformationOperating system: Windows-10-10.0.17763-SP0 64 Bits
Graphics card: Intel(R) UHD Graphics 620 Intel 4.5.0 - Build 22.20.16.4771
Blender Version
Broken: version: 2.82 (sub 7), branch: master, commit date: 2020-03-12 05:06, hash: rB375c7dc4caf4
Worked: (optional)
Short description of error
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Exact steps for others to reproduce the error
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[Based on the default startup or an attached .blend file (as simple as possible)]

