System Information
Blender Version
Blender 2.9 alpha
Short description of error
At certain camera angles the Principled Volume shader ignores polygons between the OpenVDB volume and the camera. This seems to appear if you raise the BlackBody intensity above zero. It is very rare and only at certain camera angles.
| Eevee OK at this angle | At this angle, the smoke can bee seen through | A side view of the same thing |
Cycles rendering the same view, not displaying the error.
Exact steps for others to reproduce the error
- Open attached file




