System Information
Operating system: windows 10
Blender Version
from 2.8. Tried with 2.82, 2.83, 2.90a
Short description of error
When using a bevel modifier for an object that has more than on material, it can happen (perhaps only with NGons), that the material bleeds into a different face.
Object mode:
Edit mode:
Bevel modifier
The blend file is attached.



