Maniphest T76214

Compositor crash in Blender 2.83 latest build
Closed, Resolved

Assigned To
Alaska (Alaska)
Authored By
NRH_BEATS (NRH_BEATS)
Apr 29 2020, 8:41 AM
Tags
  • BF Blender
Subscribers
Alaska (Alaska)
Ankit Meel (ankitm)
Joan (esciron)
NRH_BEATS (NRH_BEATS)
Philipp Oeser (lichtwerk)

Description

System Information
Operating system: Linux-5.6.7-arch1-1-x86_64-with-arch-Arch-Linux 64 Bits
Graphics card: GeForce GTX 1660 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 440.82

Blender Version
Broken: version: 2.83 (sub 15), branch: master, commit date: 2020-04-28 20:40, hash: rB05274ca82971
Worked: -

If project have rendered image, enabling "Use Nodes" crashes Blender.
No crashes in new empty project.
But if enable "Use Nodes" in empty project, then press F12, Blender freeze and crashes.

Related Objects

Mentioned In
T76223: 2.83 Crash using compositing nodes
Mentioned Here
rB839fe335d2d6: Fix crash after 475bd6b occuring on each render end, we need another nullcheck…
rB475bd6b829c3: Fix T76179: Unable to select render passes when a render has fewer
rB05274ca82971: Fix T75432: Cycles progressive refine render slow with denoising data
rB3ea67e08fe8e: Fix crash after 475bd6b occuring on each render end, we need another nullcheck…

Event Timeline

NRH_BEATS (NRH_BEATS) created this task.Apr 29 2020, 8:41 AM
Ankit Meel (ankitm) added a subscriber: Ankit Meel (ankitm).Apr 29 2020, 9:19 AM

.. empty project.

you mean default cube ?
Also, the GPU driver should be updated.
Which render engine are you using ?

Ankit Meel (ankitm) changed the task status from Needs Triage to Needs Information from User.Apr 29 2020, 9:19 AM
Alaska (Alaska) closed this task as Resolved.EditedApr 29 2020, 9:37 AM
Alaska (Alaska) claimed this task.
Alaska (Alaska) added a subscriber: Alaska (Alaska).

I believe this issue was fixed with rB3ea67e08fe8e, the commit made just before that build. I will mark this report as resolved. If the bug persists with a build with rB3ea67e08fe8e, then open a new case.

I say this as 2.83 with rB05274ca82971 also crashes on my computer with compositing while 2.90 with rB3ea67e08fe8e does not. rB3ea67e08fe8e is a fix for a crash caused by a change to the image editor when viewing renders introduced in rB475bd6b829c3. rB475bd6b829c3 was first available in a public nightly build in rB05274ca82971.

Philipp Oeser (lichtwerk) added a subscriber: Philipp Oeser (lichtwerk).Apr 29 2020, 10:36 AM

Fix is now also in blender-v2.83-release, see rB839fe335d2d6: Fix crash after 475bd6b occuring on each render end, we need another nullcheck…
So should be fine in tomorrows build, sorry again for that stupid mistake

Alaska (Alaska) added a comment.Apr 29 2020, 11:15 AM

@Philipp Oeser (lichtwerk) Thank you for making the original commit fixing the other issue, missing render pass selector. We all make mistakes sometimes.

Philipp Oeser (lichtwerk) mentioned this in T76223: 2.83 Crash using compositing nodes.Apr 29 2020, 11:30 AM
Philipp Oeser (lichtwerk) merged a task: T76223: 2.83 Crash using compositing nodes.
Philipp Oeser (lichtwerk) added a subscriber: Joan (esciron).
NRH_BEATS (NRH_BEATS) added a comment.Apr 30 2020, 9:22 AM

Thanks!) Now working perfectly.