https://docs.blender.org/manual/en/dev/render/cycles/render_settings/sampling.html
There are multiple references to AA samples but no definition of what that value is or where it's set. I guess the samples setting used to be called anti-aliasing samples but that ended in 2.80. Even the new adaptive sampling settings refer to AA samples, yet there's nothing in the current Blender called that. The tooltips in the adaptive sampling panel refers incorrectly to the non-existent AA samples instead of simply samples. (should that be a separate bug since it's not documentation?) It should also be noted that the Python code for this is correctly called cycles.samples.