System Information
Operating system: Darwin-19.4.0-x86_64-i386-64bit 64 Bits
Graphics card: AMD Radeon Pro Vega 48 OpenGL Engine ATI Technologies Inc. 4.1 ATI-3.8.24
Blender Version
Broken: version: 2.83 (sub 15), branch: master, commit date: 2020-05-04 21:07, hash: rBac6be6759ecc
Worked: (newest version of Blender that worked as expected)
Short description of error
Still crashing after time initial fix from blender team worked but it has returned to total shut down of my MAC. Just as a comparison running Keyshot and I have no issue at all.
Exact steps for others to reproduce the error
I got a crash from moving a vertex on a simple plane. Then when restarting my computer as the MAC relaunches to the previous state as it reopens it crashes again without touching anything in Blender. I thought it was my modelling or the hardware I'm using but there is something glitching my system.