System Information
Operating system: Windows-10-10.0.18362-SP0 64 Bits
Graphics card: GeForce GTX 550 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 376.54
Blender Version
Broken: version: 2.90 (sub 0), branch: master, commit date: 2020-05-07 13:14, hash: rB7181342e6285
Worked: (newest version of Blender that worked as expected)
Short description of error
crash when applying base
Exact steps for others to reproduce the error
With default settings:
- Go to sculpt mode
- Add Multires on the Cube
- Subdivide it 3 times
- Click on rebuild subdivision, then
- Click on apply base, it should here.