Maniphest T76619

Faces almost dissapear when in edit mode
Closed, Duplicate

Assigned To
None
Authored By
theywon't letme (Rough-Network)
May 10 2020, 7:57 PM
Tags
  • BF Blender
Subscribers
Ankit Meel (ankitm)
Rodger Davis (RodDavis)
theywon't letme (Rough-Network)

Description

System Information
Operating system: Windows-10-10.0.18362-SP0 64 Bits
Graphics card: Intel(R) HD Graphics 4400 Intel 4.3.0 - Build 20.19.15.4531

Blender Version
Broken: version: 2.90 (sub 0), branch: master, commit date: 2020-05-10 00:12, hash: rB76e56e2ba70f

Short description of error
[when selecting a face in edit mode it starts looking weird(see photo), it doesn't seem to happen in neither wierframe rendered nor shader preview modes
also sometimes when grabing a face or extruding, it looks like its in wireframe mode(i couldn't take a picture of that)
when moving around it doesn't seem to be weird(see 2nd photo
also works ) there is no effect with a subdivision surface modifier ]

Exact steps for others to reproduce the error
[open blender and open a default scene, then go into edit mode and select any face ]
[

]

Event Timeline

theywon't letme (Rough-Network) created this task.May 10 2020, 7:57 PM
Rodger Davis (RodDavis) added subscribers: Aniket Kumar (aniket), Rodger Davis (RodDavis).May 10 2020, 9:47 PM

@Aniket Kumar (aniket) Might be the same issue with intel hd drivers as https://developer.blender.org/T76273?

Though I don't have any disappearing faces.
More or less I get this instead:

Robert Guetzkow (rjg) closed this task as a duplicate of T76273: Overlay glitches 2.83 beta on intel HD cards. .May 10 2020, 11:00 PM
Ankit Meel (ankitm) edited subscribers, added: Ankit Meel (ankitm); removed: Aniket Kumar (aniket).May 11 2020, 6:08 AM