Maniphest T76647

transform orientation always uses global. Ignores any other setting (local, normal, gimbal etc)
Closed, Resolved

Assigned To
Germano Cavalcante (mano-wii)
Authored By
michael campbell (3di)
May 11 2020, 5:34 PM
Tags
  • BF Blender
Subscribers
Alaska (Alaska)
Ankit Meel (ankitm)
db (phocomelus)
Germano Cavalcante (mano-wii)
Ian Smith (mries1999)
michael campbell (3di)

Description

System Information
Operating system: Windows-10-10.0.17763-SP0 64 Bits
Graphics card: GeForce GTX 1070/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 442.92

Blender Version
Broken: version: 2.90 (sub 0), branch: master, commit date: 2020-05-10 13:42, hash: rB51ac411ce80c
Worked: (newest version of Blender that worked as expected)

Short description of error
transform orientation always uses global. Ignores any other setting (local, normal, gimbal etc)

Exact steps for others to reproduce the error
create cube, rotate it a bit, change to local transform orientation, rotate along z, it still uses global co-ordinates.

Related Objects

Mentioned Here
rB2f63e4793133: Fix T76504: Change in behavior of constraints orientation

Event Timeline

michael campbell (3di) created this task.May 11 2020, 5:34 PM
Ankit Meel (ankitm) added subscribers: Ian Smith (mries1999), Ankit Meel (ankitm), Alaska (Alaska).
db (phocomelus) added a subscriber: db (phocomelus).May 11 2020, 6:07 PM

Or is it that you have to press the key for the desired axis a second time now?

Previously it would start on the local/selected orientation and then pressing a second time would go back to global, but now it seems global is first, then local/selected is second key press? It definitely changed in one of the recent builds...

michael campbell (3di) added a comment.May 11 2020, 6:10 PM
In T76647#929008, @db (phocomelus) wrote:

Or is it that you have to press the key for the desired axis a second time now?

Previously it would start on the local/selected orientation and then pressing a second time would go back to global, but now it seems global is first, then local/selected is second key press? It definitely changed in one of the recent builds...

lets hope this isn't the case, the selected orientation should always be first.

Germano Cavalcante (mano-wii) closed this task as Resolved.May 11 2020, 6:59 PM
Germano Cavalcante (mano-wii) claimed this task.
Germano Cavalcante (mano-wii) added a subscriber: Germano Cavalcante (mano-wii).

This is how it worked in 2.79, but now I reverted the commit that changed the behavior in 2.83 rB2f63e4793133: Fix T76504: Change in behavior of constraints orientation.