System Information
Operating system: Windows-10-10.0.18362-SP0 64 Bits
Graphics card: Radeon RX550/550 Series ATI Technologies Inc. 4.5.13587 Core Profile Context 20.4.1 26.20.15029.20013
Blender Version
Broken: version: 2.90 (sub 1), branch: master, commit date: 2020-05-14 02:19, hash: rB1fadda344ca5
Worked: blender-2.83-c26f470cfeea-windows64
Short description of error
Particle System as flow source doesn't work. Smoke is always emitted from mesh.
If file is opened in version that worked, smoke starts flowing from particles correctly. File doesn't have to be even re-saved in working version.
Because example file is reproducible only once, here are
Steps to create example file
- New General template
- Add UV Sphere
- Add particles to cube
- Particle Properties > Emission > Number = 50
- Particle Properties > Render > Render As = Object
- Particle Properties > Render > Instance Object = Sphere
- Particle Properties > Render > Scale = .6
- F3 > Quick Smoke
- Select Cube again
- Physics Properties > Flow Source > Flow Source = Particle System (doesn't invalidate cache)
- Physics Properties > Flow Source > Particle System = ParticleSettings (doesn't invalidate cache)
Exact steps for others to reproduce the error
- Open file
- Play animation
