System Information
Operating system: Windows-10-10.0.18362-SP0 64 Bits
Graphics card: GeForce GTX 980/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 445.75
Blender Version
Broken: version: 2.82 (sub 7), branch: master, commit date: 2020-03-12 05:06, hash: rB375c7dc4caf4
Worked: (optional) possibly never
Short description of error
Bend mode is not performing consistently
Exact steps for others to reproduce the error
Apologies for posting again, but my previous report was closed without any discussion. I'd like to try and clarify how the Simple Deform modifier isn't working correctly when using the Bend mode.
The behaviour looks like a bug as it does not act consistently. I would welcome someone explaining the behaviour for the following scenarios particularly what is happening in the scenarios where one plane of the mesh rotates instead of the entire mesh bending.
Steps:
1.1 Create a Mesh that extends along X axis
1.2 Apply Simple Deform modifier>>Bend on Y axis -45 degrees
Bottom of mesh doesn't move, top of mesh is rotated -45 degrees around mesh origin on Y axis
1.3 Bend on Y axis -90 degrees
Bottom of mesh hasn't moved, top of mesh is rotated -90 degrees around mesh origin on Y axis
1.4 Select Z axis on Bend mode. Set to 45 degrees
Mesh bends around mesh origin on the Z axis. This is expected behaviour and different to what happens 1.2 and 1.3
1.5 Bend on Z axis 90 degrees
Mesh bends around mesh origin on the Z axis. This is expected behaviour and different to what happens 1.2 and 1.3
2.1 Construct a Mesh that extends along Y axis
2.2 Apply Simple Deform modifier >> Bend mode on X axis -45 degrees
Bottom of mesh unaffected, top of mesh rotates -45 degrees on X axis
2.3 Bend on X axis -90 degrees
Bottom of mesh unaffected, top of mesh rotates -90 degrees on X axis
2.4 Select Z axis and set to -45 degrees
Left hand side of mesh unaffected, right hand side is rotated -45 degrees on Z axis
2.5 Bend on Z axis -90 degrees
Left hand side of mesh unaffected, right hand side is rotated -90 degrees on Z axis
3.1 Create a Mesh that extends along Z axis
3.2 Apply Simple Deform modifier >> Bend mode on X axis 45 degrees
Mesh bends on X axis. Expected behaviour. Same as 1.4, 1.5, but different to 1.2, 1.3, 2.2, 2.3, 2.4 and 2.5
3.3 Bend mesh on X axis 90 degrees
Mesh bends on X axis about 90 degrees. As 3.2
3.4 Bend on Y axis 45 degrees
Mesh bends on Y axis. Expected behaviour as 3.2
3.5 Bend on Y axis 90 degrees
Mesh bends on Y axis about 90 degrees. Expected behaviour as 3.2
Inconsistent behaviour in Bend mode. Half of the possible selections result in bending the mesh as would be expected, the other half result in one plane of the mesh being rotated.
Please before closing could it be discussed how this can be explained as expected behaviour?














