System Information
Operating system: Windows-10-10.0.18362-SP0 64 Bits
Graphics card: GeForce RTX 2080/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 445.87
Blender Version
Broken: version: 2.83 (sub 17), branch: master, commit date: 2020-05-19 23:15, hash: rBdfe8195dfe83
Worked: (newest version of Blender that worked as expected)
Short description of error
Hi, In Blender 2.83 beta, can't bake the "Fluid" simulations. So, when I create a new domain, scaling it, the smoke stay in the original position. The same problem appears when I use Liquid similation. Scaling or moving Domain the particles scale and move but don't consider the original position of the flow object. Can't adjust it without bake? How to solve it? How to restart the simulation considering the new Domain dimension and position?
Exact steps for others to reproduce the error
- Create a liquid domain and an inflow object within it. Ensure the cache type is set to Replay.
- Set the domain to show as wireframe in the viewport so you can see the particles within it.
- Play 20-30 frames and observe particles behaving properly.
- Move the domain down on the Z axis while keeping the inflow object within it.
- Rewind to frame 1 and play again. Note that the fluid positions are still cached and calculated relative to the original domain position.
The only way to fix it is to set cache type to Final, start baking, then free all data, then go back to Replay cache type.