System Information
Operating system: Windows-10-10.0.18362-SP0 64 Bits
Graphics card: GeForce RTX 2060/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 445.87
Blender Version
Broken: version: 2.83 (sub 17), branch: master, commit date: 2020-05-19 23:15, hash: rBdfe8195dfe83
Worked: not known
Short description of error
Smoke is not rendered in viewport rendering using cycles
Exact steps for others to reproduce the error
- Load attatched volumeplay.blend
- Bake fluid data for Smoke Domain object
- Change leftmost viewportshading to Rendered
- Verify that smoke is rendered and animated in viewport when moving animation slider
- Free fluid data for Smoke Domain object
- Enable Dissolve and change time from 5 to 20
- Bake fluid data for Smoke Domain object
- Verify that smoke is NOT rendered and animated in viewport when moving animation slider. See attached screenshot . This is a bug I think.
- Change viewport shading from Rendered to Solid.
- Animated smoke can now be seen in viewport as expected.