System Information
Operating system: Windows-7-6.1.7601-SP1 64 Bits
Graphics card: GeForce GTX 660 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 442.59
Blender Version
Broken: version: 2.83 (sub 17), branch: master, commit date: 2020-05-15 17:29, hash: rBe5ace51295b9
Worked: (newest version of Blender that worked as expected)
Short description of error
Voxel proportion of domain depends on when i applied scale.
It leads me to problem: If I want to have proper cubic voxel, I need: assign domain, change resolution to lowest, scale, apply, change resolution back.
I can assume, that sometimes it is fun to have stretched voxels. But most time — it is not.
Exact steps for others to reproduce the error
- Make cube, assign domain, scale X 4
- Copy it, apply scale
- Make cube, scale X 4, apply scale, assign domain
Compare results.