Maniphest T77403

Wireframe Shading mode X-Ray won't turn off with some previous version files
Closed, Duplicate

Assigned To
None
Authored By
Guilherme Maia (Maia3D)
Jun 4 2020, 11:19 PM
Tags
  • BF Blender
Subscribers
Alaska (Alaska)
Ankit Meel (ankitm)
Germano Cavalcante (mano-wii)
Guilherme Maia (Maia3D)
Igor Ermakov (Ygrek)

Description

System Information
Operating system: Windows-10-10.0.17763-SP0 64 Bits
Graphics card: GeForce GTX 1050 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 445.75

Blender Version
Broken: version: 2.83.0, branch: master, commit date: 2020-06-03 14:38, hash: rB211b6c29f771
Worked: blender 2.82
Short description of error
When I load some files from blender 2.82 inside 2.83, the X-Ray mode is always turned on on the Wireframe Shading. saving or saving as doesn't seems to solve the problem.

Exact steps for others to reproduce the error
Unfortunately I don't know how to reproduce it yet . What I know is some of my old files are loaded properly in blender 2.83, others have this issue.
I'm not sure if it's only with blender 2.82 saves or older versions.

I took a file that have this problem, deleted everything and add some cubes only to show the issue. I attached the result. Note that X-Ray toggle doesn't change anything in the viewport. The thing, is that if I open this in blender 2.82, the problem doesn't appear anymore.

Event Timeline

Guilherme Maia (Maia3D) created this task.Jun 4 2020, 11:19 PM
Alaska (Alaska) added a subscriber: Alaska (Alaska).EditedJun 5 2020, 6:56 AM

I can reproduce the issue with the file provided on Linux with Blender 2.83.0. However, I'm unable to replicate it with a new file in Blender 2.83.0 as @Guilherme Maia (Maia3D) pointed out.

Germano Cavalcante (mano-wii) added a subscriber: Germano Cavalcante (mano-wii).Jun 8 2020, 1:44 PM

But what are the steps to reproduce the problem?
Should I save a file with X-Ray off in 2.82 and open in 2.83?
If the problem is only in that file. It should simply be a matter of versioning in experimental versions that is easily solved by saving the file in an official version.

Germano Cavalcante (mano-wii) changed the task status from Needs Triage to Needs Information from User.Jun 8 2020, 1:44 PM
Igor Ermakov (Ygrek) added a subscriber: Igor Ermakov (Ygrek).Jun 10 2020, 12:36 PM

System Information
Operating system: Windows-7-6.1.7601-SP1 64 Bits
Graphics card: GeForce GTX 1650 SUPER/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 446.14
Blender Version
Broken: version: 2.83.0, branch: master, commit date: 2020-06-03 14:38, hash: rB211b6c29f771



changed the value from 0 to .0005
changed the value from 0 to .0005

Germano Cavalcante (mano-wii) added a comment.Jun 10 2020, 2:40 PM

If the problem is what @Igor Ermakov (Ygrek) mentioned, this is not a bug, but it is how it works now.
Perhaps this can be improved, but discussing this is outside the scope of the bug tracker.

For user requests and feedback, there are other channels: https://wiki.blender.org/wiki/Communication/Contact#User_Feedback_and_Requests

Ankit Meel (ankitm) added a subscriber: Ankit Meel (ankitm).Jun 17 2020, 6:36 PM
Germano Cavalcante (mano-wii) closed this task as a duplicate of T76337: x-ray doesn't deactivate when set to 0 in wireframe shading.Jun 25 2020, 7:10 PM