System Information
Operating system: Windows-10-10.0.18362-SP0 64 Bits
Graphics card: GeForce GT 820M/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 376.67
Blender Version
Broken: version: 2.79, 2.80, 2.81, 2.82, 2.83.0, 2.90.0 Alpha, branch: master, commit date: 2020-06-17 15:39, hash: rB2e0ac1e0c434
Worked: (newest version of Blender that worked as expected)
Short description of error
creating a mesh and adding a modifier to it (subsurface or solidify for example), in wireframe mode the wireframe does not update automaticly when applying convert to mesh, only when pressing tab the wireframe updates. [using this quick way to apply modifiers]
Exact steps for others to reproduce the error
- create any mesh (cube , monkey etc.)
- Z > wireframe shading
- add subdivision surface modifier (In versions pre 2.83.0 you need to enable optimal display)
- spacebar (search) - convert to > mesh from curve
- wireframe is not updated, press tab to update the viewport.