System Information
Operating system: Windows 7 Pro 64-bit
Graphics card: Nvidia GeForce GTX 1060 6gb
Blender Version
Broken: 2.79, 2.82, 2.90
Short description of error
It appears that the Cycles render engine is not handling the normals of a cone mesh object correctly.
The cone is always being rendered with hard light breaks between the faces.
Although the Eevee renders the lighting pattern somewhat differently, there are no hard light breaks.
The old internal renderer of Blender 2.79 also rendered a cone more correctly.



