Maniphest T79085

Workbench problems with alpha channels
Closed, Duplicate

Assigned To
None
Authored By
daniel da costa beyuma (RetroDan007)
Jul 19 2020, 8:19 PM
Tags
  • BF Blender
  • EEVEE & Viewport
Subscribers
daniel da costa beyuma (RetroDan007)
Forest Katsch (zlsa)

Description

System Information
Operating system: Windows-10-10.0.18362-SP0 64 Bits
Graphics card: Intel(R) HD Graphics 610 Intel 4.5.0 - Build 26.20.100.7263

Blender Version
Broken: version: 2.90.0 Alpha, branch: master, commit date: 2020-07-18 16:26, hash: rBb8601b64c7cb
Worked: (newest version of Blender that worked as expected)

Short description of error

When I use the graphics engine workbench> Material properties> View port Display.
I choose a dark color to use as a transparency mask when the alpha value is: 1,000. It correctly displays the preview but when I just changed the example value 0.990 the render shows as if the value was the minimum. And when lowering the value to 0.000 the mask should be totally transparent but the render shows me as if it had a value between 0.300 to 0.500

Exact steps for others to reproduce the error

Open file and render image

Related Objects

Mentioned Here
rBa1f54be0426e: Cleanup: Remove unused variables

Event Timeline

daniel da costa beyuma (RetroDan007) created this task.Jul 19 2020, 8:19 PM
This comment was removed by daniel da costa beyuma (RetroDan007).
Richard Antalik (ISS) changed the task status from Needs Triage to Confirmed.Jul 21 2020, 5:43 AM
Richard Antalik (ISS) updated the task description.
Richard Antalik (ISS) added a project: EEVEE & Viewport.
Forest Katsch (zlsa) added a subscriber: Forest Katsch (zlsa).Aug 27 2020, 7:43 PM

I'm encountering the same issue in Blender 2.83.1 and Blender 2.91. It looks like the alpha clip is working properly, so the transparent rendering path is only used if the alpha is less than 1. However, it looks like the alpha is inverted when rendering (but not when using the viewport in render mode.)

Viewport (correct behavior):

Render result (incorrect behavior):

Reproduction file:

OS: Windows 10 2004
CPU: AMD Ryzen 5 3600
GPU: nVidia RTX 2070S
Blender: 2.83.1 and 2.91 (buildbot a1f54be0426e)

Clément Foucault (fclem) closed this task as a duplicate of T80603: Inverted alpha when rendering in workbench.Sep 14 2020, 1:20 AM