System Information
Operating system: windows 10
Graphics card: RTX 2080 Ti
Blender Version
Broken: (2.9, master, August 17 2020)
Worked: n/a, Cycles motion blur works correctly
Short description of error
When using speed control effect on a scene, it does not interpolate keyframes in the same way as it does when NOT using motion blur, or when using cycles. It just renders the same frame over and over when slowing down speed, and skips frames when raising speed. It shows in the preview window fine within blender, it's only when rendered. Rendering an image sequence has the same issue as rendering straight to movie file.
Exact steps for others to reproduce the error
Based on the default startup or an attached .blend file (as simple as possible).
- Open "Scene" scene, and set render engine to eevee, and turn on motion blur.
- Open "Edit" scene, and go to the video editing workspace.
- Check the Speed control effect, and see that Speed Factor is set to 0.2
- Render animation. Check video file (or image sequence) and see that when time is slowed down, it just renders the same frame over and over instead of interpolating frames.
- Turn off motion blur in the "Scene" scene. Go back to "Edit" scene, and render new animation. See how it interpolates key frames as expected.
Thanks! Hope you have a wonderful day.