Maniphest T80036

2.91 Immediate crash upon going into rendered view in EEVEE
Closed, Resolved

Assigned To
Germano Cavalcante (mano-wii)
Authored By
Vas (Alumx)
Aug 23 2020, 11:13 AM
Tags
  • BF Blender
Subscribers
Germano Cavalcante (mano-wii)
Julian Mohr (Jules)
Sharath (sharaths21312)
Vas (Alumx)
Why lol (Udjani0212)
Tokens
"The World Burns" token, awarded by sharaths21312.

Description

System Information
Operating system: Windows-10-10.0.17763-SP0 64 Bits
Graphics card: GeForce GTX 1050 Ti/PCIe/SSE2 NVIDIA Corporation 4.5.0 NVIDIA 452.06

Blender Version
Broken: version: 2.91.0 Alpha, branch: master, commit date: 2020-08-22 22:24, hash: rB010c1370aff6
Worked: blender-2.91.0-c65c66320fc8-windows64

Short description of error
In newest build, going into eevee mode suddenly crashes blender
Here's a demo video:

Here are GPU debug files:

Exact steps for others to reproduce the error
[Please describe the exact steps needed to reproduce the issue]
[Based on the default startup or an attached .blend file (as simple as possible)]

Related Objects

Mentioned Here
rBe4932d1167f4: Fix T80034 Crash using material panel on 2.91.0 alpha
T80005: Eevee shading modes crash Blender

Event Timeline

Vas (Alumx) created this task.Aug 23 2020, 11:13 AM
Sharath (sharaths21312) awarded a token.Aug 23 2020, 1:43 PM
Sharath (sharaths21312) added a subscriber: Sharath (sharaths21312).
Julian Mohr (Jules) added a subscriber: Julian Mohr (Jules).Aug 23 2020, 2:07 PM
Why lol (Udjani0212) added a subscriber: Why lol (Udjani0212).Aug 23 2020, 9:58 PM

Same for me, just downloaded the latest version.

Windows 10, RTX 2060

Vas (Alumx) added a comment.Aug 24 2020, 7:34 PM

Seems to be fixed now (e4932d1167f4) , working fine on my end

Germano Cavalcante (mano-wii) closed this task as Resolved.Aug 25 2020, 10:39 PM
Germano Cavalcante (mano-wii) claimed this task.
Germano Cavalcante (mano-wii) added a subscriber: Germano Cavalcante (mano-wii).

Thanks for the info @Vas (Alumx), good to know :)
Closing then.